Target Hunter
A grid of coloured shapes and one instruction: “Tap the blue triangle”, “Find the largest red circle”, “Select every triangle pointing down”. The grid grows, the distractors look more alike and the instructions get trickier as you get better.
Target Hunter trains visual search: reading an instruction once and finding exactly what it describes among things that look nearly the same. The grid starts small and grows, the distractors get closer to the target, and the instructions ask for more — the largest, every one pointing down, the one that is not a circle.
How to play Target Hunter
- Press Start. An instruction appears above a grid of coloured shapes — “Tap the blue triangle”.
- Tap the shape it describes. When it says “every”, tap each one that fits before the round is done.
- Each shape carries its colour’s letter (R, G, B or Y) as well as its colour, so the game can be played without telling colours apart.
- Keep going until the clock runs out — 30, 60 or 90 seconds, your choice — or play Practice, with no clock and an explanation after every answer.
Scoring
- A right answer is 10 points, and up to 5 more for a quick one.
- Five good decisions in a row start multiplying your points, up to three times.
- A wrong tap, or letting the round run out, costs 5.
No clock
- Choose No clock to play twenty rounds at your own pace: each round waits twice as long, there is no bonus for speed, and a wrong answer or a miss costs nothing — it only breaks your combo. A no-clock game keeps its own best, apart from the timed one’s.
Tips
- Read the whole instruction before you look at the grid: “largest red circle” and “red circle” are different questions.
- Scan in rows rather than hunting at random — it is quicker once the grid grows past four across.
- The difficulty moves one step at a time on your last ten answers, so a bad round costs little.
Play it with friends
- On your own, against the characters — each plays the game by its own rules the moment it starts, so there is always somebody to beat.
- With friends, each on their own phone or laptop: one of you shows a code, the others type it in, and everybody gets exactly the same game on the same Go.
- Taking turns on one device — pass it round, and each turn is scored against the turns before.
Related
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