Telling a story
Tell a story in order, with the scene, the events and the ending. Lesson 24 of 58: Conversation, CEFR B1.
Background and events
- Use the past continuous for the background, what was going on: “I was walking home. It was raining.” Use the past simple for the events that happen in it: “Suddenly my phone rang.” The continuous paints the scene; the simple moves the story.
- I was waiting for the bus when I saw her. (Background + event)
- While we were having dinner, the lights went out.
Order and sequence
- Sequence words guide the listener: first, then, after that, a few minutes later, eventually, in the end. To go back further, use the past perfect: “When I got to the station, the train had already left.”
- At first, I didn’t notice anything.
- Eventually, we found the right building.
- The train had already left. (Earlier than the moment of the story)
Making it worth listening to
- A good spoken story is short: set the scene in one line, build to the moment, and end with what happened or how you felt. Use direct speech and the present tense for drama: “So he looks at me and says, ‘Are you serious?’” Listeners react with “No way!”, “Really?”, “What happened next?”
- You’ll never guess what happened. (A hook)
- So anyway, to cut a long story short… (Skipping ahead)
- In the end, it all worked out. (Closing)
- Tip: Practise a story you tell often until it takes under ninety seconds.
Lines to have ready
- You’ll never guess what happened. (Starting a story)
- So there I was, … (Setting the scene)
- All of a sudden… (The turning point)
- To cut a long story short… (Getting to the end)
- No way! What happened next? (Reacting to somebody’s story)
Your turn to speak
- Tell a true story in under ninety seconds: something funny, surprising or embarrassing that happened to you. Set the scene, build to the moment, and say how it ended.
- I set the scene with the past continuous
- I used sequence words
- I had a hook at the start and a clear ending
- It was under ninety seconds
Related
FinClamp: skills, brain and play. About · Contact · Privacy · Terms